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maxdelphi

Member Since 31 Jan 2012
Offline Last Active Nov 18 2012 07:11 PM
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Topics I've Started

Making a 3d Game Engine.

18 November 2012 - 09:40 AM

Hello, i am c++ programmer and i know how a 3d games work, now i would like make my own 3d game engine, i have much ideas and it will be open source, i know it is hard, but not impossible...
Now, my question is :

1.- Basically, How work a game engine?, i know that exist two executable, Editor.exe and Game.exe, Editor is for make configuration files, options, setup a project (Physic, Sound, Scene, Logic.....) and Game.exe interprets there files for do the game's scene and execute the scripts....., but What more?.

2.- i think than i will do it with DLL, How to Work?, i know that the Game.exe call the main dll function Update().


¿¿¿¿What more i should know?????

thanks..

PD: i Will do based in Ogre 3D

xna or mogre

31 January 2012 - 05:12 PM

hey need your help, i am selecting an engine for create my games, i like two: xna and mogre, but both present advantage and disvantage:

XNA is most harder than mogre for display a model..

mogre is most harder than xna for inputs

mogre can sell your game, xna no Posted Image

xna is modern....
mogre is antique...and i think no more updates..

etc...................................................................................................................................................................

i know unity 3d but i dont like because dont have shadow and other elements in free version, and UDK is hard i am standalone without a team...

thanks.......

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