How about different view of the dungeon on a way back? When in figting mode one probably focuses on different things (lets call them values) though which he or she projects the reality to it self. Example lets ask chef, chemist and drunken on a cup of tap water. I guess the answers will vary a lot.
Same with a band of cavemans conquering the cave, first in fighting mode- focusing on spoting persons, beasts, traps, terain difficulties, covering, noise, own members etc.
On a way back thinking on how to utilize chambers by tribe, recognizing minerals, water quality, fungus-plants. I think even mechanic can be made of that so that the player could select of what is he looking for to support succesfull roll (and see consciously it).