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Member Since 06 Feb 2012
Offline Last Active Dec 16 2014 08:35 PM

Topics I've Started

LINK: Connect the letters, find the words [iOS/Android]

15 December 2014 - 08:01 PM

Hi everyone!  LINK is my third mobile game to be released, and it was inspired by the idea of making a word game out of the popular game "flow" on iOS. I also wanted to get some practice in making a really nice looking polished game, so I hope you all think it looks great! 

In LINK, you have to use all of the letters on the board to form words, and bigger words give you bigger scores. All of the puzzles have a theme, but the unique dictionary will allow you to create any valid word (including some proper names and such) so that you can complete the puzzle. If you can solve the puzzle with the intended solution, or by using even bigger words than we used, you will earn more stars. The stars can be used to unlock other categories, or to get some hints.

This is also our first multi-player game! In LINK, you can create puzzles and share them with your Facebook friends. Want to tell your brother that he’s a dork, or tell your significant other that you love them? What better way than to send them a puzzle and make them figure it out!

If you want to learn more about the game, or for higher resolution screenshots, checkout the LINK game page. I will post again to let you know when this is available on the App Store (hopefully this weekend), and Google Play will be getting some love soon, so hang in there!

Now for some Screenshots!

CAP_5.5_Screenshot_635524432708307000-33     CAP_5.5_Screenshot_635524457993610720-33



CAP_5.5_Screenshot_635524434845671760-33     CAP_5.5_Screenshot_635524441342788600-33



CAP_5.5_Screenshot_635524434928640440-33     CAP_5.5_Screenshot_635536712114508190-33

My first indie game Letters of Marque is now available! [FREE][iOS]

15 December 2013 - 05:46 PM

Hi everyone!  
I am an independent game developer who just released my first app in the iTunes App Store.  The game is called Letters of Marque.  You play as a privateer who is tasked with ridding the waters of a pirate infestation.  
The game is FREE, so if you get a moment, check it out!
Here's the game trailer:
I hope you like the game!

Crimson Tides: Pirates and Privateers (Feedback Please)

28 December 2012 - 01:28 AM

Hi all, I have put up a development build of my first indie game, Crimson Tides!  I am hoping to get some feedback from you all, and please, be critical.  If you think the game is awesome, tell me!  If you want to punch me after playing it, I am happy to hear that it at least inspired you!  smile.png  Ideas, suggestions, all is welcome.



https://www.facebook.com/pages/Play-Crimson-Tides/457992097596559 - Facebook page for the game if you want to follow development progress

Library or advice for synchronizing heightmaps of different tessellations?

06 February 2012 - 01:48 PM

Hi everyone. I am tasked with synchronizing 2 tesselations of heightmap data where the sample spacing of the second height map is dynamic (one set of data may have a 20 cm sample spacing where as another set of data may have a 1 meter sample spacing, and I need to be able to apply both to my height map as best as I can). I need something that will take height data (rows and columns of floats), a source sample spacing and a destination sample spacing, and have it return the best fit for representing the data with the new sample spacing. If that doesn't make sense, refer to the graphic below. I want to pass in the red data and get back the blue data as shown in the AFTER part:

Posted Image

Alternatively, if this type of functionality is not readily available, are there any tips on how to mathematically do it?