I am an independent game developer who just released my first app in the iTunes App Store. The game is called Letters of Marque. You play as a privateer who is tasked with ridding the waters of a pirate infestation.
The game is FREE, so if you get a moment, check it out!
Hi all, I have put up a development build of my first indie game, Crimson Tides! I am hoping to get some feedback from you all, and please, be critical. If you think the game is awesome, tell me! If you want to punch me after playing it, I am happy to hear that it at least inspired you! Ideas, suggestions, all is welcome.
Hi everyone. I am tasked with synchronizing 2 tesselations of heightmap data where the sample spacing of the second height map is dynamic (one set of data may have a 20 cm sample spacing where as another set of data may have a 1 meter sample spacing, and I need to be able to apply both to my height map as best as I can). I need something that will take height data (rows and columns of floats), a source sample spacing and a destination sample spacing, and have it return the best fit for representing the data with the new sample spacing. If that doesn't make sense, refer to the graphic below. I want to pass in the red data and get back the blue data as shown in the AFTER part:
Alternatively, if this type of functionality is not readily available, are there any tips on how to mathematically do it?