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Member Since 08 Feb 2012
Offline Last Active Dec 10 2013 01:00 PM

Posts I've Made

In Topic: Can you program websites, too?

10 December 2012 - 11:54 PM

"How about PHP?"

"It's awful. Community sucks. Toss it."


"Crap. Bloated. Everybody hates it."


"Because it works."

"What about basic HTML?"

"HTML5 is better."

"So the right answer is to throw out 100,000 man-years worth of working technology in favor of this new thing? What happens when HTML5 is widely used?"

"We'll toss it and start over. Just like we've been doing since 1961. What, you think everything being broken all the time is by accident?"

If we built buildings the same way we build software the first woodpecker to come along would destroy civilization.
-- Gerald Weinberg

In Topic: Any 2D jrpg character editors?

10 December 2012 - 11:36 PM

If one doesn't exist we should build it. Posted Image

In Topic: Welcome to DreamScape

10 December 2012 - 11:20 PM

I agree. It's ambitious. Great world to add a well-written, emotionally understandable character to.

In Topic: Folaria - MMORPG (1)

10 December 2012 - 11:19 PM

Just a suggestion from a writing standpoint: it's generally a good idea to make sure all of your main characters have different sounding names and that all those names start with a different letter. Having all four of the brothers have names with "io" as the suffix could be confusing for players who are unfamiliar with the world and the characters. Posted Image

In Topic: Still working on a game. Any ideas for further features?

10 December 2012 - 11:15 PM

Perhaps players could have a way to exert control over/steal any of the balls on the table at any given time? That will enforce a kind of equilibrium during gameplay and it will dilute the advantage of putting too many balls in play at once.