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GetLastError

Member Since 08 Feb 2012
Offline Last Active Feb 21 2014 09:38 AM
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Topics I've Started

Creating an energy ball?

01 July 2012 - 02:28 AM

Hi all,

I am new to writing GLSL shaders but I know the basic concepts...

In the current game I'm developing, I'd like to have some balls of energy moving around on the screen. My scene is 2D and I use OpenGL for rendering.

How would approach rendering the energy ball?
Making it as an animated texture? or would you use shaders for it.

Thanks!

How to create energy ball ? Artist Advice.

01 July 2012 - 02:25 AM

Hi all,

I'm working on a new game where the player interacts with balls of energy, and throws them onto each other.

How would you recommend me to create a ball with animated lightning surrounding it? Making it frame-by-frame?
Something similar to as seen at 00:05 in this movie -



My engine is 2D and I use OpenGL for the rendering part, currently it's just plain 2D.

Thanks,
Guy

Unstoppable Jake (iPhone)

07 March 2012 - 01:31 AM

Hi there,

Please check out our game "Unstoppable Jake":

Video Links:
http://www.youtube.com/watch?v=17u_yYT1Kx0&hd=1
http://www.youtube.com/watch?v=fRUj_FvA_7A&hd=1
http://www.youtube.com/watch?v=55HFiYtgwXs&hd=1

Useful Links:
Facebook Page - http://www.facebook....320182564684273
iTunes Link - http://itunes.apple....ake/id505967353

Unstoppable Jake is a puzzle-platformer game in which the player needs to collect code pieces that are scattered throughout each level, and use them in order to unlock the exit door. The platformer features fun and challenging puzzles that the player needs to think through: turning levers, pushing boxes and interacting with different objects using intuitive controls.

Well trained robots, with different behavior and abilities, are guarding Hax0r’s Headquarters, the villain’s home base that Jake is fighting through. The game features 20 levels which were carefully planned and engineered. In the last level, Jake finally meet Hax0r and the player can enjoy a complex boss battle.

The game is just playable as it is. The levels layout allows the player to adapt and gain skill; the levels are the instruction manual. For its controls, the game uses a convenient drawn D-Pad, allowing the player to have a full arcade experience. Unstoppable Jake is now available at the Apple App Store.

Unstoppable Jake Features:
+ 20 Super-fun and challenging levels!
+ 8 Different types of robots with different AI
+ A Variety of Challenging Puzzles.
+ Very Big Levels
+ Smooth Animations
+ Great D-Pad controls
+ 60FPS on iPhone 4S, and iPad 2
+ 30FPS on 3rd Gen devices, iPhone 4, and iPad 1
+ In-Game Story Scripts
+ Complex Boss Battle
+ Per-Level Achievements: Finding All Secrets, Collecting All Coins, Killing All Robots
+ GameCenter Leaderboard

Hope you like it, what do you think?

Thanks,
Guy

Need help in choosing a name for my upcoming game!

08 February 2012 - 05:31 AM

Hi Guys,

We're currently working on a platform game for mobile phones and we're about to release it in a week or two.

Jake, the main character of the game, is fighting different types of robots (and many of them) in his attempt to liberate his home town from Hax0r's cruel regime.

I uploaded some Youtube videos that you can check out -

Intro Story -
Gameplay -

Basically, all is left now is to find a name for the game ;)
We thought of "Jake Please Help" and also "Jake Ace", but we don't like these too much...

Any ideas? If you'll manage to come up with a name that we'll use, you'll receive an honorable thank you in the credits screen :)

Thanks,
Guy

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