Jump to content

  • Log In with Google      Sign In   
  • Create Account


Member Since 13 Feb 2012
Offline Last Active Today, 03:19 PM

Topics I've Started

Banned members query

04 January 2015 - 12:23 PM

What is the policy with regard banned members i.e. if they are banned then (other than the orange tag) do they become limited in some respect with regards posting and creating threads. Are there different levels of ban? My curiosity has been peaked after seeing three threads created by a banned member (subsequently addressed by a moderator).


The threads in question



Art of Gamedesign: Lenses




The Week of Awesome Contest

16 September 2014 - 03:26 PM

At this stage with 40+ teams competing in the current "unofficial" competition I think it can be said The Week of Awesome II has travelled well on the road to success and with that in mind it might be time to give consideration to The Week of Awesome (insert sequential number) being something more "Official" on an annual basis. Is this doable?

Bugs - Chat room - Launch in a new window option - random kick events

12 September 2014 - 09:15 PM

1) When I press the button (inside the chat room) to launch the chat room into a new window I am autologged out of the gamedev site.



2) A recent thing (to my awareness) is random kick events where the user is autobooted - the user is informed by chat log that they have been kicked, while the chat log in the room itself simply shows the user has left the room. There seems also to be a time discrepancy with the notification of said event as you may experience nothing happening in chat find yourself kicked only to re-enter the room and discover that chat has been talking longer than the kick event notice.



Using Google Chrome

Online Game Distributors List for Indie Game Developers

08 August 2013 - 12:23 PM

Hey Folks,


Currently I am drawing up a list of all the active Online Game Distributors that Indie developers can publish their game through. I would be appreciative if you could link any that I missed - this applies to any platforms or device i.e. mobile, PC, console.


  1. 6Waves http://www.6waves.com/developers/social Browser Android iOS
  2. Acid-Play http://acid-play.com/about/add-games PC Mac Freeware
  3. Aeria Games http://www.aeriagames.com/contact  PC Browser Android iOS
  4. ***Amazon really long link disguise PC Mac Linux Browser Android iOS
  5. AppStore https://developer.apple.com/appstore/index.html Mac iOS
  6. Archive Gameshttp://www.archivegames.net/developers.php PC Linux
  7. Armor Games http://armorgames.com/developers-corner PC Browser Android iOS 
  8. ***Atari Interactive http://www.atari.com/arcade/developers/atari-arcade-developer-program   no longer publishing - but relevant dev content
  9. Awomo http://www.awomo.com/page/publishers_developers PC
  10. Beamdog http://www.beamdog.com/about/distribution PC Mac Linux
  11. Bigfish Games http://www.bigfishgames.com/company/game-developer.html PC Mac Browser Android iOS
  12. Bigpoint Games http://devlounge.bigpoint.net/ Browser
  13. BlackBerry World https://developer.blackberry.com/ Blackberry Android
  14. BMT Micro http://www.bmtmicro.com/developer-new.html PC Mac Linux 
  15. CiiNOW http://www.ciinow.com/games-on-the-cloud/ PC Mac Android
  16. Deliver2Mac http://www.deliver2mac.com/ Mac
  17. Desura http://www.desura.com/development PC Mac Linux Browser
  18. DotEmu Games http://www.dotemu.com/en PC Browser Android iOS
  19. FireFlower Games http://fireflowergames.com/about-us/  PC Mac Linux
  20. GameAgent http://www.gameagent.com/ Mac
  21. GameHouse http://partners.gamehouse.com/ PC Mac Browser Android iOS 
  22. Gameolith http://www.gameolith.com/partners/ PC Mac Linux Android
  23. GamersGate http://www.gamersgate.com/info/contact PC Mac 
  24. ***GameShadow http://gameshadow.com/
  25. GamesPlanet http://uk.gamesplanet.com/ PC Mac
  26. GameStreamer http://www.gamestreamer.net/home.aspx PC Mac
  27. GameTap http://www.gametap.com/about-gametap.html PC
  28. GameTree Mac http://transgaming.com/cider Mac
  29. GetGames http://www.getgamesgo.com/AboutUs PC Mac
  30. GetJar http://developer.getjar.com/ Android
  31. Good Old Games http://www.gog.com/support/contact/business PC Mac
  32. ***Google Play http://developer.android.com/index.html Android
  33. Green Man Gaming http://www.greenmangaming.com/publishers-developers/  PC
  34. Handango http://store.handango.com/DeveloperInformation.jsp?siteId=1&CKey=DEV_FAQ#new1 Android Apple_iPhone Symbian Windows_Mobile Blackberry Palm
  35. Impulse https://developer.impulsedriven.com/ PC
  36. IndieDB http://www.indiedb.com/games/add PC Mac Linux iPhone X360 Wii PS3 PSP DS
  37. IndieCity http://store.indiecity.com/developers PC
  38. ***IndieGala http://www.indiegala.com/galafund#.UgXTLOx--Uk     Note: am hesitant on this one atm as it appears to be a packager
  39. IndieGameStand https://indiegamestand.com/developers/ PC Mac Linux
  40. IndiePub Games http://www.indiepubentertainment.com/about/ PC Android iOS
  41. Indievania http://indievania.com/content/developer-register PC Mac Linux
  42. Intel Appup http://software.intel.com/appup Android Windows HTML5
  43. KawaGames http://en.kawagames.com/developers PC Mac Linux
  44. Kongregate http://developers.kongregate.com/ Browser
  45. Little Indie http://www.littleindie.net/jade.php?showpage=developer&language=en  PC Linux KDE
  46. Mac App Store https://developer.apple.com/ Mac iOS 
  47. Mac Game Store https://www.macgamestore.com/information/Publishers/ Mac
  48. MacUpdatehttps://www.macupdate.com/developers/login Mac
  49. ***Metaboli http://www.metaboli.co.uk/
  50. MindJolt  http://developer.mindjolt.com/ Browser
  51. Miniclip http://corporate.miniclip.com/page/view/developers Browser Android iOS Windows_Phone
  52. Newgrounds http://www.newgrounds.com/wiki/creator-resources Browser
  53. Nintendo https://wiiu-developers.nintendo.com/ Wii 
  54. OnLive http://games.onlive.com/corporate/plugin PC Mac Android
  55. Opera Mobile Store http://publishers.apps.opera.com/ Android iOS Windows_Phone
  56. Origin http://www.origin.com/publishing PC Mac
  57. Ouya http://www.ouya.tv/develop/ Android
  58. OVI Store https://publish.nokia.com/login Windows_Phone
  59. PlayStation Store http://us.playstation.com/develop/ PlayStation
  60. Playism http://www.playism-games.com/creators/Creators-main.html PC Mac Browser
  61. Rain DG http://www.raindg.com/about PC Mac Linux
  62. Rice Digital http://www.ricedigital.co.uk/       Japanese Indie Games only 
  63. Samsung Apps http://developer.samsung.com/home.do Android
  64. ShinyLoot [Beta]  http://www.shinyloot.com/ PC Mac Linux
  65. Shockwave http://www.shockwave.com/about/developers.jsp PC Browser
  66. ShowMeTheGames http://www.showmethegames.com/ PC Mac Linux
  67. Steam Greenlight http://steamcommunity.com/greenlight PC Mac Linux 
  68. Ubuntu Software Centre http://developer.ubuntu.com/ Linux
  69. Wildtangent https://developer.wildtangent.com/ PC Browser Android iOS
  70. Xbox live  http://www.xbox.com/en-US/developers PC XBox Windows_Phone
  71. Yahoo! Games http://developer.yahoo.com/yap/guide/faq/index.html PC Mac Linux Browser
  72. Ztorm http://www.ztorm.com/services/publishers/ PC Mac Linux



http://www.mobyaffiliates.com/blog/mobile-app-stores-list/   to be weaved in




Thanks in advance


Edit: I should point out this list is constantly being edited atm to include new finds so it is not static. I have numbered them as a reference point so that you know if it grows more.

Body parts

01 August 2013 - 09:36 AM

So am currently mucking around with a rough concept with Dragonsoulj for a platformer game where the player literally uses parts of themselves as tools in order to progress through the levels for example: A player might tear out an eye and toss it in a direction to gain a viewpoint opening up a fog of war or extract their intestines for use as a rope to climb up a high section. Of course being only initial inceptions everything is up in the air as to how we fully approach this...for example do we incorporate a frankenstein approach by where you scavenge further body parts to attach to yourself or utilise as tools, can you only carry a certain amount of body parts in which case selecting the right ones might make navigating a level easier or perhaps as you progress through each level you scavenge your own body parts using them up as you push through endeavouring to make it to the other end.


What ever we ultimately end up with I don't know...it's still early days. But the reason I am writing this post is to ask you for the following:


In what ways could you make use of your own body parts to create tools or interactable elements that might serve you in a navigating a platformer? Be creative...be outrageous (but clean).


Should I detach a leg and an eyeball and play golf?  I look forward to your responses.