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Jordan Morris

Member Since 15 Feb 2012
Offline Last Active Feb 24 2012 05:10 AM

Posts I've Made

In Topic: Platformer Engine

15 February 2012 - 11:22 PM

Thank you so much everyone! It's great to see such an amazing community, something really hard to find these days!
I'm going to take a look into C# and hopefully that will allow me to create better games, understand programming better and give me a wider range of game engines! Hopefully I can come back soon and say 'Hey everyone! Look what I made!'

In Topic: Platformer Engine

15 February 2012 - 04:02 PM

Thank you BeerNutts i'll be sure to look into that series of programs as an option.

Menyo, I am very much interested in learning a language but at this moment I can just about grip VB without bringing in something else. In saying that I am going to learn C++, just not right now; so I agree with you. I originally used GameMaker for the prototype of the game and I loved using it, unfortunately it didn't do quite what I needed it to do.

Either way, i'll give the programs a go BeerNutts and thanks for everyones help!

In Topic: Platformer Engine

15 February 2012 - 07:52 AM

Yeah, I guessed that i'd probably have to end up going over to C++. I guess it's worth the time :)
Unity and Unreal are the two engines i've looked at, but that's all 3D work; so i'll use that when I want to make a 3D game.
Does anyone know of any 2D platformer engines? Preferably ones with good slope tolerance code etc. I would be willing to learn C++ for it, but all up it's not a complicated game idea.

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