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hustlerinc

Member Since 15 Feb 2012
Offline Last Active Jan 29 2013 08:45 AM
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Posts I've Made

In Topic: Is this achieveable with my current skill set

30 September 2012 - 04:55 PM

We can't possibly know if YOU can achieve this with YOUR skills. We have no idea what you learned during this year of playing around with C++.

There is however an easy way to find out for yourself if you can do it. Try to imagine the code needed for specific parts of the game.
For example what will the unit objects look like, how will they interact, how will you structure the map and all the buildings/trees/mountains, and so on.

If you can solve the code in your head there is a good chance you can do it when coding aswell.

But since you have to ask the question, my guess is no, you are not able to finish this. Start by making some small games and build your skills.

In Topic: Hacking game based around writing code

11 August 2012 - 06:25 AM

It could be fun if you simplify it. Instead of having to program, make up your own imaginary snippets, like "find that", "delete this" and "inject a little of this".

Basically make a short, easy to remember pretend syntax, for actions to perform on a computer. Gamers are not often programmers themselves. And someone that knows hacking good enough to play your game probably finds it more fun to hack IRL.

I probably wouldn't play a full game of it, but having it as a major mechanic in a game could be fun.

In Topic: Where is the line drawn for plagiarism?

03 August 2012 - 09:07 PM


On the other hand clones of Tetris are being shut down because they use the same mechanics in their games.

No it wasn't. Read the judge's comments:

But the judge ruled in favour of Tetris company, atleast judging by the title of the article. I don't know what that means as far as consequences go, I just assumed.

In Topic: Amusing Apps

03 August 2012 - 06:34 PM


If someone has an idea actually worth making they won't just give it to you.


Not absolutely true. Yes I have no doubt that some people will be quite unwilling to share or gift ideas for apps in the belief (rightly or wrongly) that they will make it themselves or somehow profit by the "idea" (though the "how they will do it" has probably frozen many ideas from becoming a reality).

But I have no doubt that there also people whom are quite willing to throw out ideas with no regard to personal enrichment beyond that of possibly seeing an app idea of theirs made into reality.

And the only app I have ever felt like having is an app that warned me of people I did not want to meet or alternatively did want to meet being in the same immediate geographical area as myself and the optional map associated with it to enable avoidance/meeting. However not really being a user of apps and having a mobile phone only as a necessity for work-related issues, I have no idea whether even such a thing exists.

Yeah you're right about that, but I thought more of like the "next Angry Birds" or something in that fashion. Based on how all his previous projects have failed he seems to be looking for something that makes him money.

I also like your idea for an app, but this would mean the person you don't want to meet has the same app, with GPS location turned on. Needs to somehow use facebook and be really big to work. Another one would be alerting when someone you do want to meet is within a 1km radius, but this also requires GPS location being constantly on and feeding the app, which drains battery.

In Topic: Amusing Apps

03 August 2012 - 06:26 PM


Not sure how difficult this would be, but an app that lets the user play Risk (or something similar) using their surroundings as the board.
You could use google maps to find nearby cities (use those as territories) and major roads (those link the territories)


That would be so awesome Posted Image

This has been done, and shut down by Hasbro.

A spin-off of this and monopoly called The Great Land Grab is available for android and iphone devices. Haven't played it myself, but it's kind of like monopoly where you buy land, but to buy it you have to have been there before. Which takes a game into real life travelling.

I'm sure you can create a game like risk but be careful to not get too similar, because you will get sued. The Google maps API is easy to use. Maybe take The Great Land Grab with it's location based owning, and adding troops to fight against nearby players to take their territory. The place you spend the most time becomes sort of a headquarters and increases the moral of the troops.

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