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Wilson Seoane Liberata

Member Since 16 Feb 2012
Offline Last Active Feb 19 2014 08:45 AM
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Posts I've Made

In Topic: First person shooter controll script

18 February 2012 - 08:40 AM

That works for you?

In Topic: Programmer needed for social facebook game

18 February 2012 - 08:38 AM

If they are not entitled, then it's an empty promise. Only a contract can guarantee such revenue and nobody is going to spend their life time employed at this company.


Touché.

In Topic: New to game development

18 February 2012 - 04:22 AM

I want to go to another college about game development that I fount here near my town.



U are lucky xDDD

In Topic: 3D Graphics. Mojang Escape Style in Java

18 February 2012 - 04:04 AM

In the past, i made that.

And yes, i understand everything but I was like : and WHY I'm doing this? jaja

In Topic: 3D Graphics. Mojang Escape Style in Java

18 February 2012 - 03:59 AM

There isn't really a great universal definition of a game engine, but most people think of it as a general code structure that can be reused, etc. It's quite common for new game programmers to want to make "an engine from scratch", but the simple answer that most people give is that you shouldn't. You should just learn/practice a programming language, then just focus on actually making a game. You can then take code from that game and reuse it to make your next games more quickly.

"Make games, not engines."

Good luck, and get programming!


Thx and good luck u too!

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