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_Silence_

Member Since 19 Feb 2012
Offline Last Active Jul 21 2016 12:28 AM

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+1Logged inJul 21 2016 12:16 AM
+1Logged inJul 20 2016 01:49 PM
+1Logged inJul 19 2016 03:28 AM
+1Logged inJul 15 2016 01:20 PM
+1Voted up When I Drag A Piece Really Fast, My Mouse Drops It, Why?Jul 14 2016 07:14 AM
+1Voted up Overall Strategy For Move-Semantics? [C++11]Jul 14 2016 01:04 AM
+1Logged inJul 14 2016 12:09 AM
+1Voted up Opengl: is gltexcoord1d() deprecated?Jul 13 2016 03:03 AM
+1Logged inJul 13 2016 12:01 AM
+1Voted up Best game engine?Jul 12 2016 05:21 AM
+1Voted up Should I leave Unity?Jul 12 2016 05:20 AM
+1Voted up Rendering same vertex-array in different modesJul 12 2016 12:44 AM
+1Logged inJul 12 2016 12:06 AM
+1Voted up sort listJul 11 2016 08:25 AM
+1Logged inJul 11 2016 01:20 AM
+1Logged inJul 09 2016 08:22 AM
+3Posibility of getting to game industry?Jul 09 2016 01:56 AM
+3What Language Is Best For Game Programming?Jul 08 2016 12:22 PM
+1Voted up Does Object Pooling with a Vector in C++ have problems with memory?Jul 08 2016 04:43 AM
+1Voted up sort listJul 08 2016 02:18 AM
+1Voted up sort listJul 08 2016 02:16 AM
+1Logged inJul 08 2016 12:55 AM
+1Voted up Mesh dataJul 07 2016 06:30 AM
+1Voted up Are there too many Unity Developers?Jul 07 2016 12:42 AM
+1Voted up Are there too many Unity Developers?Jul 07 2016 12:41 AM
-1Voted down Are there too many Unity Developers?Jul 07 2016 12:41 AM
+1Voted up Are there too many Unity Developers?Jul 07 2016 12:40 AM
+1Logged inJul 07 2016 12:30 AM
+3Posibility of getting to game industry?Jul 06 2016 09:07 AM
+3Posibility of getting to game industry?Jul 06 2016 04:06 AM
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