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lizardpunch

Member Since 29 Feb 2012
Offline Last Active Mar 13 2012 10:15 PM

Posts I've Made

In Topic: How much C is enough to start programming games?

29 February 2012 - 11:19 PM

Is SDL code for Windows the same as SDL code for Linux? I prefer to develop under Linux, but I understand that eventually I will be making games for Windows.

In Topic: Where can I learn C++

29 February 2012 - 06:27 PM

There are two schools of thought here: The first is that you should grab a book and start reading. This may be monotonous and boring at times, but you get a ton of information and sometimes the author will mention corner cases that you wouldn't have thought of. The second school of thought is that you should just start programming and learn about the language as you go.

Personally I think the best way to learn a language is a mix of the two. I recommend you check out that book Accelerated C++, it's not too boring because the learning curve is a lot greater than most intro books. I find that this usually holds my interested better. As you read through the book, break out your IDE and start hacking on whatever little ideas come to you.

Too much reading and not enough programming never helped anyone. Similarly, too much programming and not enough reading will leave you with errors that you don't understand.

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