Jump to content

  • Log In with Google      Sign In   
  • Create Account

We're offering banner ads on our site from just $5!

1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.


Don't forget to read Tuesday's email newsletter for your chance to win a free copy of Construct 2!


Cisco4321

Member Since 01 Mar 2012
Offline Last Active Dec 09 2013 12:28 PM

#4968955 How do I keep myself and my team motivated?

Posted by Cisco4321 on 12 August 2012 - 11:04 PM

Thanks for the great advice! @capn_midnight - Thats a great way to look at making work into a routine. I've always tried to set a time to work, with the occasional sporadic "inspirational moments" thrown in, but it never stuck. It didn't occur to me that forcing myself to NOT work on my "off" time would end up focusing my motivation and anticipation to that specific session. Its worked pretty well so far. Thanks again!


#4965523 How do I keep myself and my team motivated?

Posted by Cisco4321 on 02 August 2012 - 08:01 AM

Hey Everyone!

The doldrums of game development are here. Its summer, we all have "real" jobs, and the Steam summer sale demands most of my attention.

I'm working on a game project with four other guys I met through GDNet, and the project is going fine, although some people are better at completing their work assignments than others. Granted, we all have lives outside of the project, and no one is getting paid until we try to sell it. Since none of us are professional full-time developers... yet... it is understandable that things get in the way. With that being said, do YOU have any advice for us from your own experiences that kept your team motivated, or at the very least kept the work interesting?

Please feel free to offer suggestions!

PEACE!


PARTNERS