Yea I'm in the process of improving the beginning rooms so there is a better progression of ideas. There are just too many concepts going on at once in that first room with the two buttons.
When the Turret bullets hit each other they become "Powered" turning yellow. Yellow bullets pierce yellow shields. Because of the precision you need to hit the bullets together and then hitting the buttons within a very short time of each other (implying they need to be hit at the same time) you may be able to hit one of the buttons or both but just not in sync with each other. You might see buttons get depressed but not stay down because the other button did not get hit in time.
Anyway, thank you all for playing.
If anyone got to the very last 3 part room, how did you fare? I had some trouble balancing the difficulty in that room while still making it tense. Was the experience as the very end of that room (when you lost all Turrets) a good experience? How did you feel about it? If anything. Did you manage to beat it?