Jump to content

  • Log In with Google      Sign In   
  • Create Account


Anthony Bélisle

Member Since 07 Mar 2012
Offline Last Active Jun 03 2012 10:36 PM
-----

Topics I've Started

Problem with a MD5 example

10 April 2012 - 07:48 AM

Im currently using linux ubuntu
i used that tutorial made for windows -> http://3dgep.com/?p=1053
its using openGLUT
i converted it by hand

when i render it.. it seem that the right leg of the model is pulled randomly vs the top left border of the application window while i saw it in various angle

*note* i changed the definition of floorf to floor because theres no such mathematical equation definition on linux

test #1 ive noticed that with a different model the pulling went in a different direction

test #2 with no animation and initialisation with SDL no problem

test #3 i tried the main ressource of from where the tutorial inspiration came from and it work great.. sorry for any problems ive caused to you

Lesson 31 linux

10 March 2012 - 05:51 PM

i looked at one the files wich is milkshape.cpp
and inside it was stating NTFS library -> #include "fstream.h"
well w/e ive replaced it with normal file loading but the thing is after ive compiled it, when ive run it, asked me a newer library of STD C++... wich i didnt really understand why or so it do use such library version.
So ive looked inside my library but the program is trying to load an newer unexisting library wich is not provided by an update!
can someone help me?

Lesson 31 linux

10 March 2012 - 05:47 PM

i looked at one the files wich is milkshape.cpp
and inside it was stating NTFS library -> #include "fstream.h"
well w/e ive replaced it with normal file loading but the thing is when i tryed to compile it asked me a newer library of STD C++... wich i didnt really understand why or so it do use such library version
can someone help me?

PARTNERS