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Cdunn-1999

Member Since 08 Mar 2012
Offline Last Active Jun 06 2012 05:25 PM

Posts I've Made

In Topic: Help for a young programmer?

30 May 2012 - 02:03 PM


Yes, but as I stated I want to be a computer scientist rather than a game developer. Theres a difference...A game developer is most likely in it because of his passion for videogames. A computer scientist makes more money and they rely on mathematics to solve a lot of problems in there code (varying on what they are developing). I too love game development, but in the future I want to do what is best for me and what I will make a good liveing on. Game developent would only be a hobby to me...more like a small learning expierence for me that I can have fun with....love your game btw. It's pretty fun.

Posted Image
Why not do what both satisfies your passion and makes you the most money?

Firstly, the average game-programmer salary in 2010 was over $95,000, and has increased since then to close to $100,000 in 2012, making it completely competitive with the salaries of hardware engineers.
But the average game programmer is not R&D or mathematically inclined while the average hardware engineer is.

Game programmers who are mathematically inclined, logical, and able to solve technical problems via research, experimentation, and the average scientific process, are paid highest in the gaming industry within the R&D departments of their respective companies.
You know, the R&D department that makes all the game engines that all the average game programmers then use to make the games?

Just beating the average game-programmer salary via hardware engineering means becoming an elite “hardware design engineer”.
Congratulations. The same skills applied to software programming could have netted you nearly twice the income, plus made you happier along the way.


L. Spiro


Really? I didn't know that. I thought game developers weren't getting paid very much these days...especially since many game stores are closeing down. Blockbuster, Gamestop, etc. Also from what i've heard, game developers are getting paid less then they were before and a lot of game developers are getting fired or laid off. I may have gotten that info from something that was falsely stated though.

In Topic: Help for a young programmer?

29 May 2012 - 02:19 PM

Hey buddy! I get so excited when I see people like you haha Posted Image You are the exact type of person that I set my site up to help.
However Game development your better off here, but I wont go spamming a link to my site, but you can see it on my profile.

I would probably suggest that you learn everything as you go along in your own time in small pieces.  Get involved within development teams meet people in places like here.  As you said, you are young so there is plenty of time for you to learn!!

You could start off with app development, I would say as you are young offer services to people for free to gain experience.  Posted Image  I would probably recommend Java to learn to start with, perhaps as it is much more widely used across multiple platforms.


Well java isn't exactly the programming language I would want to study for my first language. The programming and math that I want to learn is list below....All in order.

----MATH----
Basic Math * // Already completed the ones in dark blue
Pre Algebra*

Algebra 1 // Im learning this next year in 8th grade, but plan to learn it over this summer

Geometry // I also plan on learning the subjects that are purple
Algebra 2
Trigonometry
Precalculus
Calculus 1
Calculus 2
Calculus 3

Computaion Theory

Real Analysis // The subjects in red I am unsure of Posted Image, but am also a bit curious about
Complex Analysis
Abstract Algebra
Point-Set Topology
Set Theory
Logic
Differential Equations
Number Theory
Measure Theory

Category Theory

----PRORAMMING----
C#
C++
Python
Perl
Assembly....
Then I plan on learning thing like java and some web development languages.

----COMPUTER HARDWARE ENGINEERING----
Still trying to figure out what I exactly need to study in this topic. I ordered a supposedly decent book, but I don't think it will help me very much since I don't know exactly what I need to study on the topic....The book only cost me $4....I got it REALLY cheap, but money isn't what i'm worried about. I just want to learn everything correctly and not get lost in something just because I bought a book that wasn't what I was looking for or because I got the wrong information. Computer hardware engineering is the only topic left that I need to buy books on to continue my research on computers this summer. At the moment i'm gathering a collection of books I plan to study off of, but like I said I need more info on computer hardware engineering to buy the books I need and continue my studies. I know you said that I should learn each thing a bit as a time as I go on...thats what i'm doing, but i'm planning ahead of time. I like to plan ahead of time so I know what I need to work on in oreder and I stick to my original plan.

In Topic: Help for a young programmer?

28 May 2012 - 03:28 PM

Hello, I am also, as you put it 'A young programmer'. I would start with programming now, because why not? Java is a good starting language. At least, it was good for me. ActionScript isn't bad. You can make games with Actionscript.
I made one, it's rather bad, but whatever.
http://camasthecat.d...h-Run-277300615
Yeah.


Yes, but as I stated I want to be a computer scientist rather than a game developer. Theres a difference...A game developer is most likely in it because of his passion for videogames. A computer scientist makes more money and they rely on mathematics to solve a lot of problems in there code (varying on what they are developing). I too love game development, but in the future I want to do what is best for me and what I will make a good liveing on. Game developent would only be a hobby to me...more like a small learning expierence for me that I can have fun with....love your game btw. It's pretty fun.

In Topic: Help for a young programmer?

28 May 2012 - 10:57 AM

That is the domain of transistors, resistors, capacitors, and so on. That path will not make you a game programmer. If you did work on those systems in a game console it would be only for a very limited function; you would be one member of a team that works on the audio subsystem of the console.

That being said, I wouldn't start down that route with a college book. You are better off starting with a "My First Microcontroller" style project book that comes with a bunch of components.


Oh , so there are multiple books that I will need to study in order to learn computer engineering? So I will need to get a book on each part bascially? If so will this book tell me what I will need to learn next or hint me toward what I need to learn after micro controllers...I have a little expierence with them, but not much at all. I'm looking fo everything that I will need to study. You said and so on, so that sort of leaves me at a blank spot because I havn't really found anything useful on computer hardaware engineering on the internet except very poorly and discrete written information.

In Topic: Help for a young programmer?

28 May 2012 - 02:02 AM

If you want to make hardware you study computer engineering. You do not need any of those skills to be a game programmer. See the Forum FAQs section 1.
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Thank you...Could you possibly recommend me any books on computer hardware engineering?

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