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Zultra

Member Since 16 Mar 2012
Offline Last Active Aug 15 2015 03:38 AM

Topics I've Started

Anyone heard of the upcoming MMORPG Chronicles of Elyria?

12 August 2015 - 03:00 AM

To avoid confusion I am just a member of the community and in no way part of the dev or any other official team in Soulbound studios
 
This has one of the most experienced and active development team I have seen, they are active multiple times a day on the forums, post regular news and are overall nice.
 
This is taken from the overview page

The most dynamic and immersive MMO to date, Chronicles of Elyria is the first MMORPG where your character ages and dies, encouraging you to think beyond your character to their role in a larger story.
 
Fearless in its design, it embraces a character's ability to impact other characters. A closed economy, finite resources, non-repeatable quests, and a fully destructible environment means the world is experienced differently for every character. Each time you log in there is something for you to participate in. Local, regional, and national conflicts are continuously unfolding, giving birth to repeated opportunities for you to change the course of history.
 
Enter the world as a member of a player-run family, then work your way up from a humble adventurer to a landed vassal, develop your dynasty, and work your way to King. Not interested in running a kingdom? The fully skill-based system and lack of classes means you're rewarded with the ability to create the exact character you want to.
 
Will you follow a path of virtue... or something darker?

 

 

 
 
 
Feel free to join the growing community here - if you want you can use my referal code - B4ACB3

Urgent help in Excel required...

13 July 2013 - 01:58 AM

I want to do a sort of work table showing the time I started and the time I finished with a 30 min break in the middle for example, which then calculates the total time worked next to it taking away break time, I'm a novice.

Here is a example.

This is in time;

Start Lunch End Time spent working (hours)
09:30 13:00 15:00 Time goes here.


Counts, Dukes and Kings

16 March 2012 - 05:38 PM

Counts, Dukes and Kings (CDK) is a grand 3d real-time (with the Graphics style of Crusader Kings 2) strategy game, you start as either a Bishop, Baron or Mayor.
There will be a complicated resource system, you control the food supply into the realm, you arm the troops, you train them. The game is a alternate history simulation, you get to change history, for example you could be a count in the Isle of mann and conquer the Realm of England for the Manx!

The Game is set in 1000 (and will end at 1399) in Britain (then hopefully Northern Europe), your goal is to control the realm, however you can't control it all personally you will need to have vassals, your courtiers and family will own the provinces you can't (there's a set limit to what you can own depending on governance skill), this means you can give the titles away to improve there opinion of you.

The Holdings are as followed;

Religion

Small Church (the title would be Priest)

Church (Bishop)

Large Church (prince Bishopric)

Military

Permanent encampment (the title would be commander)

Fort, motte and bailey (the title would be Baron)

Keep (Baron)

Castle (Baron)

Economic

Village (Sheriff)

Town (Mayor)

City (Lord Mayor)

Province

County (Count)

Duchy (Duke)

Kingdom (King)

In a single county you could have 1 fort and 2 villages, all of which will have there perks and cons, the village will have little gold income and troop levies, however they produce agriculture to feed the realm. All of these will have upgrades, for example you can order the construction of a palisade wall around your village or do you want look-out towers for your fort, motte and bailey?

You would take control of a single character (part of a family dynasty) and you would need to have children to use as heirs (depending on the succession laws, would you allow females to be the main title holders or would you do it through the vassals voting for the new heir to the realm.

As this game is totally non-PC we will be implementing racial and cultural features, for example you would receive a moral penalty if you have Christian German and Pagan Lithuanian mercs fighting in the same lines as they historically hated each other, so we will represent that by giving penalties if you don't have a homogeneous army (I.E not all from the same people) you would have moral penalties as the troops would not like fighting with there worst enemy in the ranks.

Totally customisable troops, you get to design the troops you train for your armies (do you want cheap, spammy troops armed with cheap spears and shields only? or do you want chainmail-glad warriors highly trained?)

I have a GDD in the works, but would like some help in the game, I'm self-studying C++/C# but would like someone to help me put out a first draft for the game DD. While it may sound like it's almost cloned from CK2 (which admittedly it's heavily influenced from) it's mainly a personal project with the help (hopefully) of a team of people doing it for the joy of making games.

If interested in helping me make the first rough draft of CDK then just email me at Georgecoshall2@hotmail.co.uk

Regards

P.S Why couldn't I post this in the 'correct' section?

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