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Shawn619

Member Since 17 Mar 2012
Offline Last Active May 06 2014 11:51 AM

Reputation Earned

RepItemWhen
+1Logged inMay 06 2014 11:51 AM
+1Logged inMay 01 2014 09:17 PM
+1Logged inApr 30 2014 02:14 AM
+1Logged inApr 28 2014 06:24 PM
+1Voted up OpenGL - glGenVertexArrays() and glBindVertexArray() identifier not foundApr 28 2014 03:23 AM
+1Voted up OpenGL - glGenVertexArrays() and glBindVertexArray() identifier not foundApr 28 2014 03:15 AM
+1Voted up Alpha blending with a color that has no RGB componentsApr 27 2014 09:59 PM
+1Voted up SPEED: glUniform Vs. uniform buffer objects.Apr 27 2014 07:09 PM
+1Logged inApr 27 2014 06:23 PM
+1Voted up Alpha blending with a color that has no RGB componentsApr 27 2014 05:01 PM
+1Voted up Alpha blending with a color that has no RGB componentsApr 27 2014 05:01 PM
+1Voted up Alpha blending with a color that has no RGB componentsApr 27 2014 06:12 AM
+1Voted up Alpha blending with a color that has no RGB componentsApr 27 2014 05:35 AM
+1Voted up Nehe 37 modelApr 27 2014 04:54 AM
+1Voted up gluLookAt() and matrix stack operations deprecated?Apr 26 2014 11:41 PM
+1Voted up gluLookAt() and matrix stack operations deprecated?Apr 26 2014 11:41 PM
+1Voted up gluLookAt() and matrix stack operations deprecated?Apr 26 2014 06:42 PM
+1Voted up gluLookAt() and matrix stack operations deprecated?Apr 26 2014 06:42 PM
+1Logged inApr 26 2014 06:25 PM
+1Voted up gluLookAt() and matrix stack operations deprecated?Apr 26 2014 06:29 AM
+1Logged inApr 25 2014 09:46 PM
+1Voted up Unreal Engine 4Apr 24 2014 06:59 PM
-1Voted down Unreal Engine 4Apr 24 2014 06:59 PM
+1Logged inApr 24 2014 06:53 PM
+1Logged inApr 23 2014 10:03 PM
+1Voted up Basic reflection vector helpApr 22 2014 11:17 PM
+1Logged inApr 22 2014 08:34 PM
+1Logged inApr 22 2014 03:43 AM
+1Logged inJan 21 2014 10:59 PM
+1Logged inJan 21 2014 01:40 PM
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