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Member Since 21 Mar 2012
Offline Last Active Jan 26 2014 01:17 AM

Posts I've Made

In Topic: Why the efficiency a simple 2D program is so low?

24 March 2012 - 11:13 AM

Thanks for everyone. :)

I understand that the way moving the triangle directly in the CPU is not a good way. But the strange thing is that I can't reprocedure the efficiency problem on the same computer again. I can only believe that this is just my illusion.(Maybe I'm running my computer on powersaving mode?)

Another problem is that when I run two OpenGL applications and enable v-sync, the FPS will drop to 30 and application becomes a little lag. Is there a solution to this problem?