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Member Since 23 Mar 2012
Offline Last Active Jun 06 2012 01:22 AM

Topics I've Started

A vision of the future. Where to begin?

23 March 2012 - 02:26 AM

Good day!

I've played video games my entire life, and view it as my biggest hobby. For many years now I've thought about making games, and even though I'm not going for a career in video game industry, I'd really like to create the ideas I have in my head.

I have absolutely no programming experience, but a little artistic exp. I love to draw, and try to do this a little bit evey day to improve my skills to the point of making the necessary artwork needed for a game.

My vision is that I am able to create simple games on my own. Just me. I know this requires quite a bit of skills in various aspects of game design though.. I have my whole life ahead of me, and I'm willing to spend many years on the project.

I'd like to make simple games (probably only 2d, although 3d would be a fun step to take after a while). Platformers, adventure games, 2d rpgs, who knows. Obviously I'd start with making ultra-basic programs, move on to something like tetris when I'm ready to actually delve into game development itself. I do not fear baby steps. I like the idea of using an extensive, professional programming language, but obviously there are easier choices. I'm not sure if I like the thought of being limited in any way though..

What would be the best course of action? What programming language should I go for? What other things will I have to learn to make my idea come true?

Thanks for any answers.