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Meltac

Member Since 29 Mar 2012
Offline Last Active Jul 11 2014 07:23 AM
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Reputation Earned

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+1Logged inJul 11 2014 02:03 AM
+1Logged inJul 10 2014 01:33 AM
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-1Voted down Execute shader depending on what's visible on screenJul 04 2014 07:30 AM
+1Voted up Execute shader depending on what's visible on screenJul 04 2014 07:29 AM
+1Voted up Full screen / windowed questionJul 04 2014 07:28 AM
+1Voted up Execute shader depending on what's visible on screenJul 04 2014 06:23 AM
+1Voted up Execute shader depending on what's visible on screenJul 04 2014 06:23 AM
+1Logged inJul 04 2014 06:22 AM
+1Logged inJul 03 2014 02:03 AM
-3Execute shader depending on what's visible on screenJul 02 2014 02:44 AM
+1Logged inJul 02 2014 01:15 AM
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+1Logged inJun 25 2014 12:54 AM
+1Logged inJun 24 2014 05:06 AM
+1Logged inJun 23 2014 01:08 AM
+1Voted up Execute shader depending on what's visible on screenJun 21 2014 04:47 PM
+1Voted up Execute shader depending on what's visible on screenJun 21 2014 04:47 PM
+1Voted up Execute shader depending on what's visible on screenJun 21 2014 04:47 PM
+1Logged inJun 21 2014 04:45 PM
+1Logged inJun 20 2014 01:18 AM
+1Logged inJun 19 2014 02:09 PM
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