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Meltac

Member Since 29 Mar 2012
Offline Last Active Dec 18 2015 03:29 AM

Reputation Earned

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+1Logged inDec 18 2015 03:30 AM
+1Logged inDec 15 2015 05:09 AM
+1Logged inDec 11 2015 08:03 AM
+1Logged inDec 07 2015 06:54 AM
+1Logged inNov 26 2015 02:43 AM
+1Logged inNov 20 2015 06:25 AM
+1Logged inNov 18 2015 08:53 AM
+1Logged inNov 17 2015 05:32 AM
+1Logged inNov 13 2015 09:04 AM
+1Logged inNov 12 2015 06:14 AM
+1Logged inNov 11 2015 04:08 AM
+1Logged inOct 28 2015 09:40 AM
+1Logged inOct 26 2015 05:00 AM
+1Logged inOct 22 2015 08:26 AM
+1Voted up Limits on where texture resources can be accessed?Oct 21 2015 01:49 AM
+1Voted up Limits on where texture resources can be accessed?Oct 21 2015 01:49 AM
+1Logged inOct 21 2015 01:48 AM
+1Logged inOct 20 2015 03:32 AM
+1Logged inOct 15 2015 05:45 AM
+1Logged inOct 12 2015 02:34 AM
+1Logged inSep 30 2015 03:49 AM
+1Logged inSep 29 2015 01:40 AM
+1Logged inSep 28 2015 02:48 AM
+1Logged inSep 25 2015 05:59 AM
+1Logged inAug 20 2015 07:41 AM
+1Logged inAug 17 2015 01:25 AM
+1Logged inAug 14 2015 02:17 AM
+1Voted up packing two floats to one and back in HLSL/CGAug 06 2015 02:43 AM
+1Logged inAug 06 2015 02:43 AM
+1Logged inMar 20 2015 05:04 AM
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