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Devon Peak

Member Since 30 Mar 2012
Offline Last Active Dec 03 2012 09:20 PM

#4933458 Putting yourself in the game design....

Posted by Devon Peak on 21 April 2012 - 01:53 AM

I would advise avoiding it, since by placing yourself in the story you run the risk of stealing the show or focusing on yourself. A big ego can derail a story or make a character come off as a douche, and, no offense, but based on your model-esque picture my guess is you have a big ego.

I always stick to using facets of personalities rather than inserting the whole person into the game to avoid that problem, since cognitive dissonance can be a bitch (I have a huge ego). This way I run less a risk of minimizing or glossing over the character's flaws.

Just a thought.


I don't think he has a big ego because of his picture. It's more professional than most pictures on this website.


#4933047 Why don't Game Designers get respected in indy teams?

Posted by Devon Peak on 19 April 2012 - 09:04 PM

I agree.
And i mean I've already explained how hard it is to make a proper GDD.
Now multiply it by two times because you also have to design a great combat system for the game.

I've seen so many games that... Well I'm not sure if they had a GDD or not but their combat system and mechanics were terrible as if no thought or planning at all went into it.
It's like they just make a basic combat system as a placeholder so the players can complain and give feedback on how it should become once the game can goes into beta or release.

A combat system should be one of the first things you work on in your GDD depending on how important combat is going to be in your game of course.
Some singleplayer RPG's are for example more focused on the story, and roleplay, dialogues etc isntead of the hack n slash.

The combat system has to blend in and work well together with the rest of the games design.


Not all games are about combat. Some games don't have combat. But, this applies to all mechanics.


#4933024 Why don't Game Designers get respected in indy teams?

Posted by Devon Peak on 19 April 2012 - 07:55 PM

Game Designers do need more respect. Its not an easy job. Good games wouldn't be good without the designer. All the bad games are probably made by people with other jobs thinking they can design the game too.


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