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Gearslayer360

Member Since 31 Mar 2012
Offline Last Active Mar 26 2013 12:00 PM

Posts I've Made

In Topic: Is C# with XNA Good?

18 November 2012 - 07:08 PM

@3Ddreamer Thanks for the reply as well. I looked at the website for C#/XNA and the amount of content available is amazing. So many helpful tutorials and things to help beginners. I think that definitely has a larger community than anything I've seen for Java, so I think I want to experiment with that. Thanks again

In Topic: Is C# with XNA Good?

17 November 2012 - 07:31 PM

Thanks for the reply. It kind of answers my question but I guess I also want to know is it more productive to use C# and XNA. Is the community better and is there more documentation available, or tutorials. Is it better for making games with than just Java with the standard libraries? And just how easy it is to get things done with as compared to Java? I appreciate all replies. Thanks

In Topic: Simple game

18 October 2012 - 03:13 PM

Pong is a great starting point. It is very straight forward and no real surprises. Just basic movement and collision detection. Space Invaders seems like a logical progression, but as Alpha mentioned, any of those games would be a great place to go as well.

In Topic: Enemy only shoots once. Help

18 October 2012 - 01:43 PM

I seem to have fixed my issues. Thank you for the help.

In Topic: Simple game

18 October 2012 - 12:50 PM

You could also do space invaders. That seems to be popular and there's plenty of help online if you get stuck.

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