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endless11111

Member Since 04 Apr 2012
Offline Last Active Sep 18 2014 03:43 PM

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+1Logged inSep 18 2014 03:42 PM
+1Logged inAug 24 2014 11:40 AM
+3Collision detection problemAug 21 2014 01:41 PM
+1Logged inAug 21 2014 01:42 AM
+3Collision detection problemAug 20 2014 02:35 PM
+3Collision detection problemAug 20 2014 12:07 PM
+1Logged inAug 20 2014 11:24 AM
+1Logged inJun 16 2013 11:03 PM
+1Logged inJun 14 2013 12:08 PM
+1Logged inMay 20 2013 12:21 PM
+1Voted up How do you make an AI follow an A* path in a 2D platformer gameDec 23 2012 12:52 PM
+1Voted up How do you make an AI follow an A* path in a 2D platformer gameDec 23 2012 12:52 PM
+1Voted up How do you make an AI follow an A* path in a 2D platformer gameDec 23 2012 12:52 PM
+1Logged inDec 22 2012 07:58 PM
+1Logged inDec 21 2012 09:53 PM
+1Logged inDec 21 2012 05:40 PM
+1Logged inDec 19 2012 08:24 PM
+1Logged inOct 09 2012 11:24 AM
+1Logged inAug 12 2012 01:34 AM
+3TTF ProblemAug 10 2012 11:39 PM
+1Logged inAug 10 2012 10:30 PM
+1Logged inAug 05 2012 11:37 PM
+1Logged inJul 11 2012 11:59 PM
+1Logged inJul 11 2012 12:25 PM
+1Voted up how do i save levels in a basic platformer game using c++ and SDL?Jul 10 2012 12:29 PM
+1Logged inJul 10 2012 12:11 PM
+1Voted up how do i save levels in a basic platformer game using c++ and SDL?Jul 08 2012 01:51 PM
+1Voted up how do i save levels in a basic platformer game using c++ and SDL?Jul 08 2012 01:51 PM
+1Logged inJul 08 2012 01:35 PM
+1Logged inJul 07 2012 12:49 PM
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