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Slushy

Member Since 05 Apr 2012
Offline Last Active Nov 24 2013 01:19 PM

#5105375 Diffuse Lighting, GLSL.

Posted by Slushy on 29 October 2013 - 10:20 AM

I solved it, it's kinda embarassing. I had the offset wrong in my interleaved vbo. It gathered the wrong normals and that messed it up.




#4995604 different way of learning

Posted by Slushy on 30 October 2012 - 04:46 PM

oh crap. im completely hopeless when it comes to creating classes. I know how they work and how to call methods from in them but the bulk of the code confuses me

Then I'd recommend doing alot of testing and trying different approaches. Simply messing around with classes, before you go and start making games. Classes are an essential part of games/programming overall. No point in rushing making games when you have to learn the basics first, I know it sucks. But sometimes life does.Posted Image


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