Jump to content

  • Log In with Google      Sign In   
  • Create Account

Banner advertising on our site currently available from just $5!

1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!


Member Since 06 Apr 2012
Offline Last Active Oct 30 2012 06:18 PM

Topics I've Started

How to reinvigorate a team?

08 June 2012 - 05:44 AM

Hey everyone,

I've been managing a udk game project for a few months and it seems that my team has lost momentum. (Its a single map UDK demo)

I did a survey and in short the trend from the team members seemed to be 'I don't see anyone else doing anything, so I don't feel like doing anything'.

The GDD has taken a while to flush out which I can understand can take some wind out of the sails during the prepro. (I try to live by its a living document and update it daily based upon questions that need to be answered.)

I've recruited some replacements for those that seem to be uncommunicative for the past month, however I don't want to repeat the issue.

Any suggestions?
Any questions I need to be asking myself or the team?

Need advise on SVN / Mercurial / GIT

07 April 2012 - 10:02 PM

I recently had a change in role in an UDK project I'm working on and it looks like its my job now to organize the group more effectively. (Long story)

One of the first things I want to do is get our code, UPKs, and raw content files in repositories.

The code repo needs to be able to store several revisions (10 or more).
The UPK repo needs to be able to store up to 3 revisions
The raw content repo only needs to store the most recent revision. (this is to prevent our repo from hounding all the space we have on the VPS)

I'm not going to be macho and say I've done this before. I'm organize groups for my day job and know that only using dropbox has to stop.
I'm not sure which repository program / programs will work best with what I need.

Can anyone make a suggestion? I'm unsure if SVN, Mercurial, or GIT can be limited for the number of revisions allowed per repo.