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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

CRFaithMusic

Member Since 14 Apr 2012
Offline Last Active Today, 05:31 AM
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#5059975 If you were a developer...

Posted by CRFaithMusic on 07 May 2013 - 04:55 AM

Okay thankyou for the honesty :) I'll work on that. I'm still working on my style and manipulating the software as well.

 

I'm only 17 btw and I'm looking forward to starting a music degree next year. At the moment I'm only at the very start of my career. 

 

I appreciate your answers!




#5057395 If you were a developer...

Posted by CRFaithMusic on 27 April 2013 - 09:47 PM

Thankyou everyone for the such detailed responses I really appreciate it :)

JBAdams

I agree completely and I'm starting to work on that.

 

NSMadsen
I think I might work on having a 2 minute demo reel and also a 10 minute one and then the developer can listen to more if they want to. I agree that the retro cue wasn't as good and I've removed it for now... My focus is definitely dramatic/epic orchestral for now however I'm trying to branch out a bit. I'm happy that you got that impression because that was exactly what I was aiming at :) I'll work on presenting it more efficiently.

 

Calum Bowen

I'll be working on presenting the specific best parts of the tracks to make sure you don't skip into a not as good part. 

Wolf's Bane - I only just noticed this myself. I actually didn't pan the samples at all that is how they were to begin with. With my speakers (i think) it sounded a bit more to the centre but when I went to listen with headphones it was overpowering and distracting.

 

Thankyou all so much for the feedback it really helped me out! Thanks!




#5053401 Feedback for my Demo?

Posted by CRFaithMusic on 15 April 2013 - 05:06 AM

A few things I noticed:

 

  • The sounds by themselves didn't seem completely incorporated into the scene/game. This might be because of reverb or panning I'm not completely sure...
  • The bats/birds didn't sound too realistic for the images (I'm guessing this was your budgie)

 

Other than that I thought it was a good attempt :)




#5050504 When does the failure end?

Posted by CRFaithMusic on 05 April 2013 - 10:21 PM

The way I look at it Ollie is that there can't be the good without the bad. Everyone gets knocked back and we all go through it. 

The best thing to do is keep your head up and know that the people who just knocked you back missed out on a great sound designer. Get back out there with twice the enthusiasm and I'm sure a job will land on your doorstep :)




#4994662 When the inspiration won't come...

Posted by CRFaithMusic on 28 October 2012 - 03:59 AM

If I normally feel like I'm getting frustrated with myself I take a break. For me forcing creativity never ever works so I just have a break for a few hours and I find that its come back to me. Once you start getting experienced it gets easier and easier to turn your "creative switch" on and I've found that just doing a little bit everyday no matter what helps with this.

Hope this helps :)
Caleb


#4987606 Reality check for a composer

Posted by CRFaithMusic on 07 October 2012 - 01:01 AM

I also wanted to quickly note, that making money with music is not easy, so you should be willing to create music for super cheap or even completely free, that is ofcourse if the developers are trustworthy to actually finish what they started.


I don't agree with this at all - sorry to say, but I think its pretty easy to make money. If you put yourself out there and if you are good enough you should almost surely get a project to work on. I know this from personal experience. Just look through the classifieds section and if you see a dev project that your music would suit you e-mail them even if they aren't requesting a composer. This is how I got my work and in 1 month I had 4 projects (when I had no previous experience).

Hope this helps,
Caleb Faith


#4987066 Rebooting my article series on Video Game Music

Posted by CRFaithMusic on 05 October 2012 - 04:15 AM

Some topics I'd like to cover are:
Acquiring freelance jobs/ Promoting yourself / Proper communication / Writing contracts
Equipment and Software choices
Mixing and Mastering tips (e.g. mastering for mobile devices)
How to analyze and tackle different musical styles, with examples
Applicable music theory


I for one would be very interested in this :)
You could also perhaps do a breakdown on how you created one of your pieces? Just an idea

Caleb Faith


#4965790 Grem Legends Soundtrack

Posted by CRFaithMusic on 03 August 2012 - 03:10 AM

Love it :) sounds extremely professional :)

Caleb


#4958595 Would love some feedback on my work

Posted by CRFaithMusic on 12 July 2012 - 06:26 PM

Have you looked at using good VST's. Its one thing which is super easy to improve but sounds a hell of a lot better... i recommend taking a look at this website http://www.soundsonline.com/ and I recommend getting the gold version of this one - http://www.soundsonline.com/Symphonic-Orchestra. Otherwise I quite like them all :)


#4955546 Need some critisism and advice

Posted by CRFaithMusic on 04 July 2012 - 01:03 AM

I'm not sure if you have but:
  • Consider changing the velocities of each note if you are using a DAW i.e. instead of 80, 80, 80, 80 try 85, 78, 81, 80 and it will sound more realistic :) most the time the first note which is on the beat is stronger
  • Fix up the panning on some of the instruments such as some of the strings. It will give you a fuller richer sound.
I hear a lot of build up in your music ... it's emotive which is a good thing and the chord progression works very well.
I like it :)


#4940370 Need some critisism and advice

Posted by CRFaithMusic on 15 May 2012 - 06:12 AM

I know a great one but I don't know what your definition of expensive is. It has several pricing ranges and I'll give you the link to it :)

Try this http://www.soundsonline.com/Symphonic-Orchestra


-Caleb


#4940241 Feedback Wanted

Posted by CRFaithMusic on 14 May 2012 - 05:58 PM

Hey Shea,

Your music is a bit repetitive for me sorry. So I reckon you could work on changing chord progressions around or combining 2 pieces together to create one a bit more interesting :)

Caleb


#4931152 Free Soundtrack Music for any projects

Posted by CRFaithMusic on 14 April 2012 - 04:46 AM

Hey guys,

I have got some music which I would like to give to any developers at no cost (except a mention in the credits) for any project with games, film etc.
Please give me any feedback or opinions of my work Posted Image
Just visit my website and get in contact with me through my website Posted Image



Thanks


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