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NinjaClot

Member Since 15 Apr 2012
Offline Last Active Dec 05 2014 01:31 PM

Posts I've Made

In Topic: OpenGL 5 - Release?

26 November 2014 - 08:54 PM

So here goes a question - What is the big deal with OpenGL Next? From what I read so far nothing yet.

 

I am not a Graphics or Engine programmer - However I am an 3D Artist that deals with applications like Unreal 4, Cryengine, etc on a daily basis.

 

Sorry for the newbie questions. :\


In Topic: Creating a Grand Theft Auto type of Game in Delphi.

29 October 2014 - 06:13 PM

My advice which I have learned the hard way - 

 

1. Start small and use an established engine for your first game or so. If you are talking about the original GTA (Sprites and what not) then you might be able to do it in Game-maker:Studio.

2. If you are talking about GTA 4 or 5. You would be best off starting smaller at least using C++ or C# as well as Using an established engine like Unreal Engine 4.

 

If you insist on making a GTA 4 or 5 clone - Go with Cry engine or Unreal. Evaluate them quite heavily. This would include workflows such as programming, Art, Music, etc.

My advice would be use UE4 however be prepared to make smaller games before making your big one.

 

That would be my advice. :)


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