I was thinking in picking up LWJGL because its has all this methods pre made witch its cool because i dont need to reinvent the wheel but i cant find tutorials except CodingUnivers witch its quit good but he focus more on 3D. So i am wondering if i am using Pure Java for 2d games its good,can i get good performance ? If not i will stick with Love2d
- Viewing Profile: Posts: vladmihail
About Me
I love programming and i want to learn more and more!
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- Age 15 years old
- Birthday November 21, 1997
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Romania
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I`am interested in Java and making 2D platformers games!
*Coding , coding all day long !*
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In Topic: Pure Java or LWJGL?
30 April 2013 - 02:28 AM
In Topic: How to make a indie game?
03 April 2013 - 01:01 PM
If you want an active community , easy language to learn and power you should take a look at Love2d
In Topic: Flash
28 March 2013 - 10:57 AM
Thanks for the replays! I learnt C# and XNA and i was playing around with it but i did not like the fact that i can run my games only on Win.So i tryed MonoGame but the documentation is messy. Unity sounds awesome but i need to pay for it ... this is disappointing.
P.S:Also i know Java pretty well, but C# seems more conveable in terms of Frameworks and flexibility for me. I don't have any problems with Java if you guys think its better to stick with it
In Topic: A short question!
13 March 2013 - 11:02 AM
Thanks everybody for your help!! I will stick with slick2d and i`ll try to do my best!
In Topic: A short question!
12 March 2013 - 10:05 AM
So if i go with Slick2D everything will be fine?
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