>> Been working on this android game the last 2 months. Just released it today. It has a basic idea in regards to game-play, and I am looking for feedback.
what kind of feedback are you looking for?
what are your plans for the title?
generally speaking, one usually solicits feedback before release, and does not release unless there is a good chance of brisk sales - based on market research and feedback.
typically you get an idea, do market research, if its a viable idea, you code up a prototype and get feedback, if it still viable, then you make your tools and game and release.
all this assumes you're making games for profit, not just for fun or as a leaning experience.
FYI: android and OGL from scratch plus a game and a level editor in two months spare time is nothing to be shamed of. its actually a pretty good record.
Thanks for the reply,
I came to the realization that the Play Store is very competitive before I released this game, it was a learning experience all around and next time I will be more critical of what I develop.
In regards to feedback, I just wanted peoples general thoughts on the game & some changes I can make before I started working on my next one. Some idea's I got from my reddit post were "offset the player to be above the touch position" and "improve contrasting colors". Maybe I should've named the title of this thread differently however.
BTW I took maxeuwe's post somewhat lightly, he seems to use a separate account based on his post history.