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Promit

Member Since 29 Jul 2001
Online Last Active Today, 05:23 PM

Promit's Ventspace > I Am Dolphin - Kinect Prototype

Posted Promit on 09 October 2014 - 04:21 PM

I'd hoped to write up a nice post for this, but unfortunately I haven't had much time lately. Releasing a game, it turns out, is not at all relaxing. Work doesn't end when you hit that submit button to Apple.

In the meantime, I happened to put together a video showing a prototype of the game, running off Kinect control. I thought you all might find it in...

Promit's Ventspace > Our New Game: I Am Dolphin

Posted Promit on 07 October 2014 - 08:27 PM

After an incredibly long time of quiet development, our new game, I Am Dolphin, will be available this Thursday, October 9th, on the Apple/iOS App Store. This post will be discussing the background and the game itself; I'm planning to post more technical information about the game and development in the future. This depends somewhat on people reading and...

Promit's Ventspace > Neuroscience Meets Games

Posted Promit on 26 September 2011 - 02:45 PM

It's been a long time since I've written anything, so I thought I'd drop off a quick update. I was in San Francisco last week for a very interesting and unusual conference: ESCoNS. It's the first meeting of the Entertainment Software and Cognitive Neurotherapy Society. Talk about a mouthful! The...

Promit's Ventspace > Understanding Subversion's Problems

Posted Promit on 12 March 2011 - 07:53 PM

I've used Subversion for a long time, even CVS before that. Recently there's a lot of momentum behind moving away from Subversion to a distributed system, like git or Mercurial. I myself wrote a series of posts on the subject, but I skipped over the reasons WHY you might want to switch away from Subversion. This post is motivated in part by...

GDC 2011 > AI Roundtable

Posted Promit on 02 March 2011 - 03:26 PM

I am sitting now at the AI Roundtable, between Mike Lewis and Dave Mark. These guys were part of the crew running the full AI summit, which I unfortunately missed. Roundtables are something I discovered late at last...

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