It also uses a custom allocator (presumably without the psychosis of std allocator) and supports misc things like being constructed on top of an existing char*. When I see stuff like this, I'm reminded of a comment that appears in the Fluid Studios mmgr code: "Kids, please don't try this at home. We're trained professionals here."
PromitMember Since 29 Jul 2001
Offline Last Active Yesterday, 02:38 PM
SlimDX, SlimTune, next gen iOS and animation technology. Medical games at Johns Hopkins.
- Group Moderators
- Active Posts 15,027
- Profile Views 22,488
- Submitted Links 0
- Member Title Moderator - Graphics Programming and Theory | Baron von Bacon Po
- Age 27 years old
- Birthday March 30, 1987
Expert Community Member
- Website URL http://promitroy.com