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Promit

Member Since 29 Jul 2001
Online Last Active Today, 06:50 PM

Reputation Earned

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+1Logged inToday, 06:49 PM
+3How Do You Deal With Errors On Gpus? Do You At All?Today, 10:12 AM
+3you all say oculus rift but why not google glass?Yesterday, 10:35 PM
+1Logged inYesterday, 07:57 PM
+1Logged inJul 26 2016 09:37 PM
+1Logged inJul 25 2016 07:47 PM
+1Logged inJul 24 2016 08:14 PM
+1Logged inJul 23 2016 07:07 PM
+1Voted up Frame buffer speed, when does it matter?Jul 23 2016 04:10 PM
+1Voted up Frame buffer speed, when does it matter?Jul 23 2016 04:10 PM
+1Voted up Frame buffer speed, when does it matter?Jul 23 2016 04:10 PM
+1Voted up Frame buffer speed, when does it matter?Jul 23 2016 04:09 PM
+1Logged inJul 22 2016 09:41 PM
+1Logged inJul 21 2016 08:31 PM
+1Logged inJul 20 2016 06:22 PM
+1Logged inJul 19 2016 06:35 PM
+3Are there too many Unity Developers?Jul 19 2016 02:49 PM
+1Logged inJul 18 2016 07:59 PM
+1Voted up CompilersJul 18 2016 01:33 PM
+1Logged inJul 17 2016 06:11 PM
+1Logged inJul 16 2016 10:28 PM
+1Logged inJul 14 2016 10:14 PM
+1Logged inJul 14 2016 08:36 AM
+1Logged inJul 13 2016 11:34 AM
+3Posibility of getting to game industry?Jul 12 2016 07:28 PM
+3Posibility of getting to game industry?Jul 12 2016 01:09 PM
+1Logged inJul 12 2016 09:01 AM
+3Porting OpenGL to Direct3D 11 : How to handle Input Layouts?Jul 12 2016 12:14 AM
+1Logged inJul 11 2016 09:24 AM
+1Logged inJul 09 2016 10:09 PM
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