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Veil

Member Since 29 Apr 2012
Offline Last Active Aug 10 2012 02:21 PM

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+1Logged inAug 10 2012 02:18 PM
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+5ChristerSwahn followed your topic "What is the best method for planet generation in a playable game(if any)?"Jun 09 2012 08:44 AM
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+1Voted up How do you manipulate individual pixels in a texture in Direct3D on the CPU?May 31 2012 05:23 PM
+1Logged inMay 31 2012 03:21 PM
+1Voted up How does shader performance relate to complexity and task count?May 29 2012 05:59 PM
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+5ryan20fun followed your topic "Is there any way to use more than 4 texture channels?"May 27 2012 12:49 PM
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+1Voted up Does using a program like Fx Composer or RenderMonkey cause performance loss over writing your own shaders?May 25 2012 07:34 AM
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+1Voted up Some beginner HLSL questionsMay 15 2012 04:36 AM
+1Voted up Some beginner HLSL questionsMay 15 2012 04:36 AM
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