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codeToad

Member Since 05 May 2012
Offline Last Active Dec 01 2013 09:39 PM

Topics I've Started

Amsterdam programmer salaries?

28 November 2013 - 10:16 PM

I hope this is not an inappropriate use of the forums after my post about moving to Australia.  Now I'm looking into moving to Amsterdam, and I'm wondering if anyone can help me get an idea of what kind of salary I can expect if I'm able to get a job offer over there.

 

My research so far has been a total crapshoot.  From googling, I've found figures ranging from USD $51,269 - $92,000 (EUR 38,451 - 69,000) as the average salary for a programmer in Amsterdam.  With a range this big, I just don't know what to expect.

 

I am a .NET business apps developer - C#, ASP.Net, Winforms, MS SQL, with 6 years experience.  I currently earn USD $83,990 (EUR 69,992), which I think is pretty high.  Would that be a reasonable salary to expect in Amsterdam?


Is programming more in the category of writing than engineering?

08 November 2013 - 09:17 PM

Most people would say that computer programming is an engineering job - they lump it in the same category as people who design engines and bridges.  We even have job titles like "software engineer."  If you want to study computer science, you have to take classes like calculus and physics.

 

But I have always thought of programming as being very different from other types of engineering.  If you want to be a structural engineer, you need to be able to do things like calculating how thick a concrete pillar has to be in order to hold 1,000 lbs of weight.  You use that calculus and physics knowledge directly.  In programming, you may never use that stuff at all.  Sure, I've used some dot/cross product, plane equation, etc. in my game development, but in my professional experience (business apps) I've never used more than basic arithmetic.

 

And recently I suddenly realized that programming is not engineering at all - it's writing.  It's a very specialized form of technical writing.  A computer program is nothing more than an instruction manual.  The only difference is that when you write instructions for a human, you don't have to be as explicit because humans can think for themselves - you don't have to handle the corner cases.

 

When you're writing a difficult piece of code, and you can't get it correct right away, it's the exact same thing as writing an email or a paper and being unable to put your thoughts into words.  When you're thinking "How do I phrase this?" it's the same thought process as "How do I write this code?"

 

So, perhaps there are tons of great programmers out there who have never tried programming.  We recruit programmers from students who are good at math and science.  Perhaps we should be looking for good writers instead.

 

Thoughts?


standard of living for Aussie devs?

18 October 2013 - 10:05 PM

I am currently a developer in Minnesota, USA.  I have always had an interest in living in Australia, and my company has locations there, so transferring locations within the company could be an easy way to get there.  In what little research I've done, it seems like Australia has a much higher cost of living than where I live now.  

 

So, I'm wondering if some Aussie devs could tell me about how much they make (if you don't mind), and what it buys them  (and in what city).  For example, do you have room mates?  Do you live in the suburbs, or the city?  What sort of amenities does your apartment have (central A/C?  dishwasher?  off-street parking?  indoor parking?)  Do you own a car, or use public transit?  How often can you afford to go out to bars/sit-down restaurants/brothels?  How much can you afford to travel internationally?  Do you use the universal health care system, or do you have private supplemental insurance?

 

Also, knowing your job title / years of experience would help in my comparison.

 

Me:

 

Developer II / 5 years experience (excluding college summer/part time jobs)

USD$83,990 / year

Live alone, in the city, apartment has dishwasher, lots of kitchen counters, window/wall A/C, outdoor off-street parking

own a new car (4-cylinder compact)

Could go out to a sit down restaurant and/or bar once a week

Have private medical insurance through my job

 

Currently I am trying to meet my first savings goal of 3 months' expenses.  But once I've done that (in about 3 months), I could probably have an apartment with central A/C and indoor parking, plus travel internationally once a year, and still have some money left over to put more into retirement or save for a down payment on a house/condo.

 

Your help would be much-appreciated!  Thanks!


is virtual memory obsolete?

31 May 2012 - 09:24 PM

Let's say you had a 32-bit machine with 4 gigs of ram. Wouldn't virtual memory slow you down? (By "virtual memory", I mean swapping data in and out of the hard drive). As I understand it, when you load a program, the OS will only load the first page of the EXE. If the program references code or data that is outside that page, it will trigger a page fault, and the OS will load that page from the hdd. But if you have 4 gigs of RAM, why even bother with paging?

Has anyone heard of any OSes where paging can be disabled? I would imagine someone would have made a linux mod like this as soon as it became affordable to have 4 gigs of RAM. Wouldn't a system like this with no paging be lightning fast?

where are all the good arcade games?

20 May 2012 - 09:18 PM

On Friday night I went to Dave & Buster's (an arcade/bar/restaurant). I had a good time, but I was a bit disappointed by the selection of games.

The games mostly fell into one of three categories:
  • FPS games (House of the Dead, Rambo, Terminator, etc.)
  • Racing games
  • ticket-winning games - skee ball, those mini basketball things, etc. (These are the ones where you can turn in the tickets for prizes).
I found myself thinking "Where are all the regular arcade games?" You know, games with a joystick and a few buttons. The only games like this were Virtua Tennis 3 (which was a ton of fun), and old school games like Donkey Kong and Frogger.

My main complaint is that FPS games and Racing games are pretty much all the same, but with different themes. There are no huge differences in gameplay between racing game A and racing game B, or between FPS game A and FPS game B. As for ticket-winning games, most of them aren't even video games.

Do you guys also find that this is what most arcades are like now, or does my local Dave & Buster's suck? If it's the former, that is sad! When I was a kid, and most games were controlled by a joystick and buttons, I remember there being much more variety in gameplay.

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