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Member Since 15 May 2012
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Posts I've Made

In Topic: Libgdx camera - pixel issues

27 April 2013 - 04:40 PM

I have thought about that, but won't that cause problems with the physics when resizing? 

In Topic: What language should I choose?

17 May 2012 - 11:01 AM

@levela It looks like your decided, but here is something that I discovered yesterday in the Indie Developer group on FaceBook:

http://www.haxenme.org/ - NME targets iOS, Android, webOS,BlackBerry, Windows, Mac, Linux andFlash Player using your same code.

It looks pretty cool, I am going to have a play with this today.

This actually looks pretty cool! Will give it a go for sure! Ty!

In Topic: What language should I choose?

17 May 2012 - 03:46 AM

@Dragonsoulj Thanks mate!

@mhagain I agree with you, though the question of the topic is "What language should I choose?". My goal was to find the programming language which can be used for cross-platform games. Right now I think that the best choice is Java for me, because it runs on web, which can be cross-platform if the browser supports it. Guess I'll start learning it. Thanks for the help, guys! :)

In Topic: What language should I choose?

16 May 2012 - 12:34 AM

Well, I've downloaded Unity3D, tried it out, and its really awesome.. but I think it would be overkill for my project (and expensive). My game would be a text-based rpg with a huge twist, so.. I don't know yet. I've looked into HTML5 and found Construct2 which is cool also, don't know yet wether I can get all my desired features working with it, but gonna look into that. If everything fails, XNA with Mono is still there. Thanks for the help, guys! :)