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Goran Milovanovic

Member Since 16 May 2012
Offline Last Active Aug 04 2014 07:37 AM

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+1Logged inOct 27 2013 07:17 PM
+3New to programming and need help with python/pygame graphics.Oct 27 2013 09:15 AM
+3C++ Roguelike - Clearing a defeated Monster off the mapOct 27 2013 03:58 AM
+1Logged inOct 26 2013 11:25 PM
+1Logged inOct 22 2013 08:11 AM
+1Logged inOct 21 2013 05:20 AM
+1Logged inOct 20 2013 01:08 PM
+1Logged inOct 19 2013 02:07 PM
+3Tracking and moving Columns of ObjectsOct 19 2013 01:57 AM
+1Logged inOct 18 2013 04:34 PM
+3Stationary FPS/Dungeon Crawler Programming BurdenOct 17 2013 10:22 PM
+1Logged inOct 17 2013 01:48 PM
-32D Oriented Game EnginesOct 15 2013 07:16 PM
+1Logged inOct 14 2013 09:05 AM
+32D Oriented Game EnginesOct 12 2013 08:56 AM
+32D Oriented Game EnginesOct 11 2013 07:44 PM
+1Logged inOct 11 2013 06:03 PM
+1Voted up Binary Resource File FormattingOct 11 2013 05:55 PM
+1Voted up Binary Resource File FormattingOct 11 2013 05:55 PM
+1Voted up c++ keeping a pointer or reference to a object stored in vector<unique_ptr<my_object>> possible is it posible? and how?Oct 11 2013 05:53 PM
+1Voted up Coud any one explain me the following code "self"Oct 11 2013 05:50 PM
+1Logged inOct 11 2013 05:48 PM
+1Logged inOct 09 2013 11:37 AM
+1Logged inOct 08 2013 10:35 AM
+1Logged inOct 06 2013 01:47 PM
+3How to get motivated to learn Programming?Oct 05 2013 01:32 AM
+1Logged inOct 04 2013 08:29 PM
+3Super Cross Platform C# game engine.Oct 04 2013 12:56 PM
+3Super Cross Platform C# game engine.Oct 04 2013 12:38 PM
+3texturing a cylinder with multiple texture.Oct 04 2013 11:41 AM
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