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Member Since 20 May 2012
Offline Last Active Yesterday, 12:59 PM

Posts I've Made

In Topic: Game Maker: Studio-Mac or PC

19 April 2016 - 02:22 AM

I also don't recommend buying the steam version for the same reasons. (You can use the beta release of the normal one though by logging in from your email account)

Personally I'm using the PC version without any problems. I don't have any experience with Mac so far.


If Mac is faster than your PC with windows get the Mac version. Otherwise get the Windows one.

The faster the PC, the easier it will be for you to develop a game. 


http://www.yoyogames.com/get here you can get Game Maker.

In Topic: Is game maker the right engine for a hacking game?

08 April 2016 - 02:30 AM

Choose an engine you can use best. It does not matter which.

Game Maker is one of the best engines for 2D games.

In Topic: Help Choosing Ad Network - Google Play

05 April 2016 - 09:28 AM

Yeah, as it seems most games have around 4-5 ad networks working on their game. Could you help  meundesrtand what mediation actually is?

Is it the process when your app calls for an Ad and if the first Network doesn't respond, you go for the next one and so on? Like giving a priority order to your Ad networks?


In Topic: Help Choosing Ad Network - Google Play

02 April 2016 - 02:30 AM

No, it can have more than one.

But I don't want to fill my game with many advertisers (1-2 are enough I believe).

I think I should start using only 1 first then maybe use 2.

I want to know what are the main differences between these advertisers and what are the cons and pros of each.

In Topic: Visual Studio C#, Best way to implement many "GUI Panels"

11 November 2015 - 03:03 PM

Ohhh, I didint know I could do that! Guess I will check again if a tabless tab control is more convenient for my app.

Thank you !!! :) :)