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Member Since 21 May 2012
Offline Last Active Dec 25 2013 10:43 AM

Topics I've Started

object-oriented vs. data-oriented design?

19 November 2012 - 04:32 PM

which one of these paradigms is better to follow in gamedev? or maybe both in combination?

2d game ? using OGL 3.0?

03 October 2012 - 01:25 AM

i am going to make a 2d game (fairly simple one) by using SDL or SFML + OpenGL 3.0 but i've started learning OGL recently so the question i have am i in a wrong way?

Which versions of OpenGL is not worth to learn anymore?

02 October 2012 - 12:27 PM

And what i probably will be missing ,if i start learning OGL 3.3 now, after a year ?

maybe not so irrelevant to gamedev

05 June 2012 - 06:28 AM

Hi . i have a question probably shouldn't have been asked here . Sorry but there is no one to ask it nearby . So i'm fairly beginner in gamedev and as i've been noticing that every advice to beginners how to get started in gamedev says just we need to start it from making simple games. Nowadays needless to say that GameDev is very complex(or at least it seems to me so ) and big world . i have a fear to get lost in this world to not be able to keep up with new techs and features of making games. are these feelings ok ? i know (and you can blame for it) probably this is another complication besides making games. so please tell me what and how i should do to avoid them?