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CockRoach

Member Since 23 May 2012
Offline Last Active Today, 05:57 PM

Posts I've Made

In Topic: Unity Or Ue4 To Use As A Show Reel For My Portfolio

Today, 06:01 PM

I probably didn't get the question across as a should have done meaning would my work look better if I showed it in UE4 than Unity as I'm currently creating a City landscape in Maya and will be adding several characters iv'e created in ZBrush and rigged/animated in Maya.


In Topic: Unity Or Ue4 To Use As A Show Reel For My Portfolio

Today, 05:25 PM

Thanks for the advice Josh but my main problem was during my second year at Uni I realized that I was a lot more passionate about the 3D modelling side and it really hit me during a group project when the level artist/designer (decided not to show up after the third week of the module) so I took on the role as well as being the mechanics programmer, I enjoyed the art side much more than the programming(my degree was about 80% programming) so I'm trying to "show off" my 3D modelling skill set more. As i recently found out at an interview for a small software company I was successful at the first stage interview and with the programming task i was given, then when I was asked back for the second stage interview It quickly became apparent to them that I was much more passionate about the 3D modelling side of games development and subsequently in the feedback I got from the company as the reason why i did not get the job.   


In Topic: XNA game dev not supported anymore?

31 May 2013 - 11:23 AM

Ok cheers guys thanks for the feedback.


In Topic: Best Way forward into game development

25 May 2012 - 01:49 PM

Ok thanks for the advice tom will carry on coding my game until its finished then see what people think of it and go from there.

In Topic: Need sound effects in wav format

23 May 2012 - 07:45 AM

cheers m8 will take a look

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