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Cham

Member Since 28 May 2012
Offline Last Active Aug 19 2012 07:04 AM

Topics I've Started

Best Method of Taking Notes (on a language you are learning)?

02 June 2012 - 01:47 PM

Hello GameDev Community,


While I was learning the basics of multiple programming languages, I did not take notes. While I moved on into the more advanced tutorials, I lost my knowledge on the basics, it is frustrating.

I have come up with the conclusion that I will takes notes. This is where I need the advice of you experienced coders. I have downloaded EverNote to take notes on my computer. It is still kind of hard to remember although I now have a reference.

So my question is this. Is it better to take notes on your computer or write it down in a notebook? It takes longer writing notes in a book, especially the code examples but it a lot easier to remember than when you type the notes. If you have methods of taking notes that are different, feel free to share them.


Thank you for your time,
-Cham

C#/XNA or Python/Pygame for Game Development (2D Side-Scrolling like Terraria)?

31 May 2012 - 06:36 PM

Hello GameDev Community,


My name is Chamantha and I am a teenager with aspirations to make something big (a game most likely). I have started coding when I was turning 10-years old. I started off with batch scripting, it was pretty easy. Then I moved into C++, Java, and Python. I also worked on applications in VB.NET and C#.

I seem to have a problem where a learn a lot of content about a language then I just drop it due to doubts. So in my mind I have a big bundle of random notes on coding which have no use. I have decided that I will clear my doubts first and then learn a single language all the way to the end.

I need the help of the community. I am planning to learn Java, mainly to develop a game that will eventually move on to the Android platform. But is this the right choice? I am only 15-years old so my knowledge in math is limited, is C++ a better choice? Now I don't want to start one of those long threads about which language is better because I have read so many of them but I can't come to a conclusion. I would prefer to use Python, it is very simple but I'm worried I can't make powerful games with Python (I haven't seen one popular game coded in Python).

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Summary - Should I learn Java (or C++)? If so what resources should I use to learn them? Should I watch videos from thenewboston's channel or should I get a book?

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Thank you for your time,
-Cham

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