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Manill66

Member Since 02 Jun 2012
Offline Last Active Jul 31 2013 04:07 PM

#4993609 mouse input

Posted by Manill66 on 24 October 2012 - 06:42 PM

Use SFML! It's great and you can use it for commercial use if you want to! It also includes sounds and I forget if it includes anything else. It is also free. I also found a pong tutorial with SFML!

Website: http://www.sfml-dev.org/
Licensing: http://www.sfml-dev.org/license.php
Pong Tutorial: http://www.gamefromscratch.com/page/Game-From-Scratch-CPP-Edition.aspx


#4993604 choosing a library for c++

Posted by Manill66 on 24 October 2012 - 06:31 PM

Ogre 3d is great. It is under the MIT License and has many tutorials you just have to search through the wiki and stuff.
http://www.ogre3d.org/
http://www.ogre3d.or.../tiki-index.php
http://www.ogre3d.or...?page=Tutorials

And for input and sound I like SFML and you can use this for commercial or non commercial games whether they are open source or not.
http://www.sfml-dev.org/
http://www.sfml-dev.org/license.php

Also here is a tutorial I have used and it is great for starting out in SFML. It shows you how you can set up SFML and any other library in Visual Studios C++. It also shows you how to make a pong game with SFML.

http://www.gamefromscratch.com/page/Game-From-Scratch-CPP-Edition.aspx


#4966470 Macs vs PCs?

Posted by Manill66 on 05 August 2012 - 03:45 PM

I remember watching a show on facebook and if I remember correctly they use macs. Now for web I can understand why you would use a mac but what about for gaming. What do companies like Infinity Ward, Treyarch, EA, Dice, Ubisoft, etc. use? And what do you use?


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