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tashaklikedi

Member Since 04 Jun 2012
Offline Last Active Jun 09 2013 01:23 AM
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Posts I've Made

In Topic: ActionScript 3 - calling method from a class which has a child class

30 May 2013 - 06:43 PM

thanks for the replies!

Tchom: it says that the mDisplayBD member of the Render class is null 


In Topic: ActionScript 3 - calling method from a class which has a child class

27 May 2013 - 11:55 AM

Whats the error?

 

I don't see a call to Entity::BAUBackground(), so Entity::renderer wont get initialized, if that's not the problem, try a debugger and check if everything is initialized.

oh damn I'll edit this post because obviously I made a lot of errors trying to make it more understandable. The actual name of the Entity class is BAUBackground actually, but for understandability reasons I changed it to Entity. Let me edit smile.png

 

There is no error it just does not render :)


In Topic: visual c++ version runs differently than the exe in explorer!

11 April 2013 - 01:08 AM

I found the problem: there is a bitwise flag that does not work in the actual exe:

 

it goes like: 

 

if(CEntityManager::currentMapEntities[i]->flags & ENTITY_GAIA) 

 

this condition is always negative in the original exe, but it works in debug mode. Why could this happen?


In Topic: visual c++ version runs differently than the exe in explorer!

11 April 2013 - 12:46 AM

I tried 1- and it didn't work.

the weird thing is, there is a defaults.sav file which holds all the default settings, which includes an entity which is an electric wire, which is supposed to be a solid body. It loads its sprite as it should, but it does not load its collisions... from the same file


In Topic: A couple of noobs who wanna direct the making of a game?

03 March 2013 - 08:58 AM

You're welcome ^^


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