Jump to content

  • Log In with Google      Sign In   
  • Create Account

Mr Rage

Member Since 05 Jun 2012
Offline Last Active Oct 10 2012 01:56 PM

Topics I've Started

Quick Issue

04 October 2012 - 12:19 PM

I was about to download the Ogre 3D SDK, then I saw it was all 32 bit. Is there a SDK that is 64 bit? If not please inform me of a 64 bit rendering engine that has good physics and graphics also you can use C++ for it.


Creating/modifying a engine

24 August 2012 - 06:34 PM

Currently, I am thinking of making/modifying a game engine using C++, DirectX, Ogre3D and Impulse-based dynamic simulation(physics sdk not sure to use).

Well I'm on the road to making a wrestling game so I'm trying to get prepared.

I have a problem which is I'm not sure which physics engine to use.

Recommended Language

15 June 2012 - 12:21 AM

Currently, I'm using Blender and Unity. What language do you reckon I should use for Unity?

C++, Javascript or C# maybe?

Jobs in a games company

14 June 2012 - 03:55 AM

Can someone list ALL the jobs in a games company? I realized I don't know all of the jobs in a games company and what role they play apart from Game Designer(need to know more about that), Game programmer, game artist/animator etc.

Lastly, since I'm using Blender and Unity. What is the prefered language for using Unity? Python, Javascript or C# maybe?