Jump to content

  • Log In with Google      Sign In   
  • Create Account


crovea

Member Since 07 Jun 2012
Offline Last Active Aug 21 2012 05:08 PM

Posts I've Made

In Topic: About to implement A*, have some questions and need tips :)

22 July 2012 - 03:40 AM

Thanks didn't realize it belonged there, i reposted now, assume thats alright!

In Topic: Rotating vector, need help!

09 June 2012 - 12:11 PM

Thanks alot, this works perfectly it seems!

I copied it right from the formula i found:
http://stackoverflow.com/questions/6006400/modifying-the-angle-of-a-unit-vector

Which is kinda strange i think? I guess that could have something to do with the y-axis being inverted or something

I have no idea how i missed that the second line of code was using the first variable, which obviously causes errors xD

In Topic: Too many parameters! HELP!

07 June 2012 - 01:11 PM

Noted thanks :)

In Topic: Too many parameters! HELP!

07 June 2012 - 12:11 PM

Thanks alot, this seems to be what i need!
On the subject of references, i don't really see a good reason to use them. (I prefer pointers, const pointers etc)
But from what i've been able to read, thats a personal preference and i'm fairly experienced in C so. (C# also, so references aren't mysterious to me)
Sometimes you NEED to use pointers, other times you CAN use references, so i'd rather make my code more uniform than gain a little safety and 'easy on the eyes notation'.
Unless im missing something about references?

PARTNERS