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BraXi

Member Since 12 Jun 2012
Offline Last Active Dec 09 2012 09:05 AM

Posts I've Made

In Topic: help for creating a 3D landscape like this one (OpenGL+Java)

09 December 2012 - 09:08 AM

NeHe wrote nice tutorial about creating terrain from height maps, which was later ported to Java, you should probably read this:
http://nehe.gamedev.net/tutorial/beautiful_landscapes_by_means_of_height_mapping/16006/

In Topic: Weird rendering bug

24 November 2012 - 03:48 PM

Nevermind, I found it was caused by other function in my engine.

In Topic: Sharing data between DLL and program

27 September 2012 - 06:53 AM

Thank you wqking ;) I owe you one Posted Image

Complete code and projects for VC++2010 are here: http://www.braxi.org/stuff/dll_library_cpp.rar

In Topic: Sharing data between DLL and program

27 September 2012 - 01:34 AM

@wqking

I tried to make pointer but it seems i cannot cast value of getprocaddress to a pointer, it would require diferent cast and to be honest it can't compile on VC++2010.

compiling failed with error message that it cannot be converted (i've changed my vars to pointers as well), error is highligted:
GetAPI_t *GetAPI;
[...]
GetAPI = (GetAPI_t*)GetProcAddress( library, "GetAPI" )

At the moment I'm at school but i will upload my newer code as soon as i get back.

In Topic: Rendering concept

26 September 2012 - 11:23 AM

Yeah it worked ;) Occasionaly there's only a little diference in performance between my <poor> method and yours.

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