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Yorki

Member Since 14 Jun 2012
Offline Last Active Jun 14 2012 06:02 PM

Topics I've Started

MMORPG

14 June 2012 - 05:35 AM

Hello :)

I'm new to PC game programming, so far I was working on web based games. Now I want to try something bigger similar to Lineage II. I know guys how fucking hard work is that, but anyway I want to try it, even if it fails after few months of work I would have experience. If you want to tell me how bad my idea is then keep it for yourself and don't spam. Don't kill my motivation, thanks.

So the first thing I would like to know is which engine would be the best for MMO programming. I've read that UDK isn't good for that because I would have to rewrite networking classes and much more pain. I know that doing it would result in amazing looks game, but I dont have 180ppl like TERA did to work at that and experience they had from UE2 coding L2. I don't know about Cry Engine if it's good choice to making MMO with it, but isn't it like 400k $ ? However cry engine is amazing, but I doubt I could buy it. I need some engine with really good looking natural graphics. Google screens from L2, I don't like graphics which Tera-Online or AION has.

For now most important thing is to get some basics working like, moving, chating, seeing each other and proper structure of packets. After I get it working I would find more people to work with as they see basics are done. I have some experience with crypting, networking etc, because I made some bots for Lineage II and working server emulator. So I'm not newbie.

Hope you guys take it serious and give me valuable advices.

P.S Sorry for my english, but I missed some classes :D

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