I post a reply on this topic: http://www.gamedev.net/topic/580268-how-to-make-cars-position-syncronization-on-clients-in-2d-multiplayer-racing-game/page__pid__4695498#entry4695498 but I think the admin create a new topic for me. (Thank you, very nice from you)
I am having the same problem, but I don't know what programming language to use for networking part.
I have made this game(a simple snake game): http://students.info...ocan/BetaSnake/
and now I want to do a multiplayer snake and I don't know how to start. where should I look for information about UDP, TCP and other stuff. Should I change my programming language?
Still, if anyone will be nice to answer me, I'll be very grateful.
alin_c9Member Since 15 Jun 2012
Offline Last Active Jun 16 2012 05:51 AM