Hi, I'm currently trying to create a fishing game and was having trouble determining a scale in which to make the fish and player. For example, would it look out of place if a goldfish were bigger than the boat trying to catch it? Or should I make the goldfish smaller than the boat?
The problem I'm having with scale is that the bigger the fish are, the bigger the world, which could lead to optimization problems. I also don't want to make the fish too small as that would make it harder to see. (As an aside question: If I'm working to make a game for PC is there a size I should stay above so it's not too small for the player to notice?)
Does it make a game look better if it's too scale (or close) or does it not matter?