About Me
I'm currently back working as an indie game developer at Enkisoftware Limited, having recently left my position as Technical Lead of the Games Architecture Initiative at Intel. Prior to joining Intel in 2008 I worked in the games industry in roles ranging from lead programmer, head of studio at Strangelite, and R&D development manager at Crytek. Despite an early interest in games development I careered sideways into a doctorate in Physics at Oxford University, and undertook two post-doctoral posts as an academic researcher in experimental nonlinear pattern formation, specializing in fluid mechanics. My earliest memories are of programming games in assembly on the ZX81.
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