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SIC Games

Member Since 22 Jun 2012
Offline Last Active May 13 2015 08:26 AM

Reputation Earned

RepItemWhen
+1Voted up Texture UVs on FBX mesh are foo baredMay 06 2014 01:06 PM
+1Logged inMay 06 2014 11:57 AM
+1Logged inMay 03 2014 06:17 PM
+1Voted up Upon compiling with Nvidia SDK 3.3.1 - I get This Operator is not allowed as a constant expressionMay 03 2014 11:29 AM
+1Logged inMay 03 2014 09:08 AM
+1Logged inMay 02 2014 08:13 AM
+1Logged inApr 28 2014 11:30 PM
+3how draw multiple objects in DirectX 11Apr 28 2014 07:26 AM
+3how draw multiple objects in DirectX 11Apr 26 2014 09:02 PM
+1Logged inApr 26 2014 06:43 PM
+1Logged inApr 23 2014 08:28 PM
+3Why DX 11 Geometry Shader isn't rendering anything out?Apr 22 2014 12:33 PM
+1Voted up Why DX 11 Geometry Shader isn't rendering anything out?Apr 22 2014 11:58 AM
+1Logged inApr 22 2014 11:15 AM
+1Voted up Let's say 3 2D Textures and a TextureCube walk into a bar?Apr 07 2014 07:58 PM
+1Logged inApr 07 2014 07:57 PM
+1Voted up DirectX 11 Drawing multiple instances of the same objectApr 07 2014 09:06 AM
+1Voted up DirectX 11 Drawing multiple instances of the same objectApr 07 2014 09:06 AM
+1Logged inApr 07 2014 09:04 AM
+1Logged inApr 04 2014 07:03 PM
+1Voted up Render Target isn't rendering scene objects for post processing effects.Apr 04 2014 09:10 AM
+1Logged inApr 04 2014 09:09 AM
+1Logged inApr 02 2014 10:50 PM
+1Logged inDec 20 2013 11:55 PM
+1Logged inOct 27 2013 08:58 AM
+1Play 5 Rounds of Screenshot ShowdownOct 25 2013 08:47 PM
+1Play 5 Rounds of Screenshot ShowdownOct 25 2013 08:46 PM
+1Play 5 Rounds of Screenshot ShowdownOct 25 2013 08:46 PM
+1Logged inOct 25 2013 08:39 PM
+1Voted up Am I making good progression?Oct 23 2012 09:17 PM
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